Yes, You Can Innovate

Skills, Tools and Mindsets for Practical and PURPOSE driven Innovation

70% of leaders say innovation is one of their top three priorities, but 50% are dissatisfied with the results that they are experiencing.

How can we develop a workforce that can systematically create value from new ideas?

Introduction

Yes, You Can Innovate Programmes help to bridge this gap and enable you to harness the power of innovation within your organisation. Through our highly insightful and interactive sessions, you will learn how to develop innovative ideas that can drive productivity, efficiency and growth. The Programmes are designed for individuals and organisations wanting to:

  • Stimulate fresh and creative thinking around business issues
  • Adopt a structured, purpose-driven approach to innovation
  • Measure and develop innovation strengths so that they can more effectively innovate

Central to all Programmes is The Six ‘I’s® of Innovation. The Six ‘I’s® is a comprehensive, integrated methodology that combines design thinking with organisational and team development.

This brochure provides an overview of :

  • What makes The Six ‘I’s® a unique, flexible framework
  • ‘The Six ‘I’s® Yes, You Can Innovate’ Training Programmes

Exclusive

Participants will receive a copy of Natalie Turner’s  book Yes, You Can Innovate. The book is packed full of practical ideas, tips and tools on how to build innovation skills and mindsets. Participants can use the it as a post Programme reference guide to help them embed learning, continue to build their innovation strengths, and improve their ability to create value out of new ideas.

Core Programme Elements

Key topics and activities covered in the Programmes include:

Areas Covered 2 day 1 Day 1/2 Day Taster
6 ‘I’s®
PROFILES
Understand and explore Individual Profiles ✔️ ✔️ ✔️
Understand, explore Team Profiles ✔️ ✔️ ✔️
6 ‘I’s®
MODEL
Background and Theory to The Six ‘I’s® Model ✔️ ✔️ ✔️
Innovation Concepts, Types, Scope ✔️ ✔️
6 ‘I’s®
TOOLS
Apply innovation tools (Primary tools) ✔️ ✔️
Application of The Six ‘I’s® to a pre-set business challenge ✔️ ✔️
Apply innovation tools (Advanced tools) ✔️
Application of The Six ‘I’s® to a customised business challenge ✔️
Individual and Team (organisational) Action Plan to reinforce learning ✔️

Please note:

  • The half day Taster Session is designed to provide participants an overview of The Six ‘I’s® of Innovation, as well as help them to understand their innovation strengths and areas of development
  • Interested participants who want to learn specific tools and techniques on how to innovate at work are advised to attend the One-Day workshop
  • Organisations who want to work on more than two business challenges; or organisations who want to embed innovation into their culture, are advised to contact us for a custom designed Programme

PRE-SESSION WORK

Prior to a Programme, participants will be required to complete The Six ‘I’s® online survey (~15 minutes to complete). This will be sent after registration.

Two Day Programme

The Six ‘I’s® in ACTION

The Two-Day Programme is designed to develop innovation skills and mindsets by applying them on a real business challenge, faced by the team or organisation. Individual and collective strengths around The Six ‘I’s® will be measured and reinforced to deepen understanding and embed learning.

LEARNING OBJECTIVES
for Participants

  • To apply The Six ‘I’s® (including innovation tools, techniques and mindsets) to a real work challenge
  • To familiarise participants with core innovation concepts and how they apply within a work environment
  • To equip participants with a common framework for understanding innovation
  • To provide a guide map for making innovation practical and PURPOSE driven
  • To identify perceived strengths and areas of improvement around innovation skills and behaviours
  • To create an innovation-skills development plan

KEY BENEFITS
to Organisation

  • A range of value creating project ideas, pending input and effort post-workshop
  • A common language for innovation that can be applied across a team or organisation
  • A shared innovation framework for use on future innovation projects
  • Post-workshop, the opportunity for each participant to follow through on an innovation-skills development plan (created in the workshop)
  • A new sense of energy, purpose and confidence: that all employees can contribute to innovation efforts, based on their individual strengths
  • Public Programmes: Individuals are invited to bring their own challenge into the session
  • In-house Programmes: At least one team must be directly responsible for the business challenge, and have the authority to implement a recommended solution
    • A maximum of two business challenges can be accommodated per workshop
    • Business challenges can be focused on re-imagining products, services, or process. Business challenges need to be scoped with the team leader(s) prior to the start of the workshop
    • Organisations who want to bring in more than two business challenges into a session; or organisations who want to embed innovation into their culture are advised to contact us for a custom designed Programme.

OVERVIEW

Specially designed for Individuals, Innovators, Innovation Teams, Managers and Team Leaders.
Recommended class size: 12 – 20 participants.

Duration: Two days, 9am – 5:30pm
Timing includes two tea breaks and one lunch break

Includes:
  • Yes, You Can Innovate book per participant
  • The Six ‘I’s® Standard Report per participant
  • One Six ‘I’s® Team or Group Report per workshop

DAY 1: EXPERIENCE & LEARN

  • Innovation Theory – key definitions
  • Overview of The Six ‘I’s® and how it works at the level of skills, mindsets, processes and culture
  • Demonstration of The Six ‘I’s®
  • Exploration of The Six ‘I’s® Individual Profiles – strengths and areas of development
  • Experience innovation in action (Pre-set Innovation challenge)
  • Exploration of The Six ‘I’s® Team Profile – strengths and areas of development
  • Deepen skills – innovation in action (Pre-set Innovation challenge)
    • PURPOSE: Develop skills to refine business challenge
    • IDENTIFY: Identify opportunities to innovate, and target customer group
    • IGNITE: Idea generation
    • INVESTIGATE: Refine one idea to prototype or trial
    • INVEST: Pitch initial solution to group

DAY 2: APPLY & REINFORCE

  • Apply skills – Innovation in Action (customised innovation challenge)
    • PURPOSE: Apply skills to refine business challenge
    • IDENTIFY: Explore big picture and target customer group
    • IGNITE: Idea generation
    • INVESTIGATE: Refine one idea to prototype or trial
    • INVEST: Pitch initial solution to group
    • IMPLEMENT: Action planning on steps to trial solution
    • IMPROVE: Reflect on team dynamics, strengths and areas for development

One Day Programme

INTRO to The Six ‘I’s®

The One-Day Programme is designed for organisations who would like to develop a shared approach and common language on how to innovate. It will also enable them to understand the perceived strengths of individuals and teams so that they can leverage skill diversity and make innovation outcomes more effective.

LEARNING OBJECTIVES
for Participants

  • To apply the Six ‘I’s® (including innovation tools, techniques and mindsets) to a pre-set challenge
  • To familiarise participants with core innovation concepts
  • To equip participants with a common framework for understanding innovation
  • To provide a guide map for making innovation practical and PURPOSE driven
  • To identify perceived strengths and areas of improvement around innovation skills and behaviours

KEY BENEFITS
to Organisation

  • A common language for innovation that can be applied across the organisation
  • A shared innovation framework for use on future innovation projects
  • A Six ‘I’s® Team Profile that can be used as a diagnostic tool to support teams to innovate
  • A new sense of energy, purpose and confidence: that all employees can contribute to innovation efforts, based on their individual strengths

OVERVIEW

Specially designed for Individuals, Innovators, Innovation Teams, Managers and Team Leaders.
Recommended class size: 12 – 20 participants.

Duration: One day, 9am – 5:30pm
Timing includes two tea breaks and one lunch break

Includes:
  • Yes, You Can Innovate book per participant
  • The Six ‘I’s® Standard Report per participant
  • One Six ‘I’s® Team or Group Report per workshop

DAY 1: EXPERIENCE & LEARN

  • Innovation Theory – key definitions
  • Overview of The Six ‘I’s® and how it works at the level of skills, mindsets, processes and culture
  • Demonstration of The Six ‘I’s®
  • Exploration of The Six ‘I’s ® Individual Profiles – strengths and areas of development
  • Experience innovation in action (Pre-set Innovation challenge)
  • Exploration of The Six ‘I’s® Team Profile – strengths and areas of development
  • Deepen skills – innovation in action (Pre-set Innovation challenge)
    • PURPOSE: Develop skills to refine business challenge
    • IDENTIFY: Identify opportunities to innovate, and target customer group
    • IGNITE: Idea generation
    • INVESTIGATE: Refine one idea to prototype or trial
    • INVEST: Pitch initial solution to group

Half Day Programme

The Six ‘I’s® TASTER

The Taster Session is designed for individuals and organisations who would like to develop a high-level appreciation of The Six ‘I’s® of Innovation, and to explore how it could add value to their work.

LEARNING OBJECTIVES
for Participants

  • To introduce a Model that integrates the dimensions of innovation culture, process, skills and mindsets
  • To provide a guide map for making innovation practical and PURPOSE driven
  • To discover individual strengths across The Six ‘I’s®
  • To explore areas for further development

Specially designed for Individuals, Innovators, Innovation Teams, Managers and Team Leaders; and HR / L&D managers wishing to explore innovation methodologies that could be adopted into the organisation

Duration: Half day, 3 – 3.5 hrs
Timing includes one break

Includes:
  • Yes, You Can Innovate book per participant
  • The Six ‘I’s® Standard Report per participant
  • One Six ‘I’s® Team or Group Report per Session

HALF DAY PROGRAMME OVERVIEW
Key Topics

  • Exploration of The Six ‘I’s® and how it works at the level of skills, mindsets, processes and culture
  • Demonstration of the Six ‘I’s®
  • The Six ‘I’s® Individual Profiles and interactive activity
  • The Six ‘I’s® Team Profile and interactive activity
  • Reflections, questions and application of learning

Quotes

“…helped me to become innovative and to create successful projects for the growth of the organisation.”

LEO Pharma, Marketing Manager, South Asia

“…every department or functional area has scope to improve productivity through innovation.”

Director, Singapore Airlines

“…helped me to think in a different manner and gave me practical tools that can help me to innovate.”

Manager, Ministry of Health

“… gave me a new look at describing the process of innovation. Very effective facilitation.”

Director, Ministry of Manpower

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